Nicholas Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey, dusty cloak. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are violet.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has all his life been fascinated with music.
History: He got into the Assassin business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 700 sp.
Umpen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair, when down, is lengthy. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: He got into the Fisher business at a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fisher responsibilities is difficult
Flaws: Ugly, Shy, Selfish. Bonds: Job. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Violet garnet (1600 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Chance, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Sammal and his spouse have recently divorced.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Nutae Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His black hair is heavily combed to the right. His brown unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants a kiss; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 7000 gp. Canary diamond (7000 gp). Red-brown spinel (90 gp). Golden pearl (90 gp). Golden pearl (90 gp). Obsidian (6 gp). Moss agate (6 gp). Carnelian (60 gp). Chalcedony (60 gp). Chalcedony (60 gp). Deep green spinel (90 gp). Azurite (6 gp). Coral (90 gp). Rhodochrosite (6 gp).
Nedda Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has a slight overbite and is overall scrawny. Her tied-back hair is auburn. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is business-like. She takes instructions and follows them to the letter. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She has set out to sabotage the competition.
Motivation: To prove her worth to the world.
Ideals: Professionalism. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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