Oriel Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She very much looks the part of a Tanner. She is an epitome of beauty. Her brown hair is braided into rings. She has several tiny aquamarine earrings on each ear.
Personality: She is irascible and easily irritated. She can't help but pocket interesting objects she comes across
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She struck the Tanner job and began her own company from there.
Motivation: She has decided she is irredeemable.
Flaws: Antagonistic. Bonds: Job, Attractive, Rich, Criminal record. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp.
Reeza Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her golden hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.
History: Reeza hails from a village terrorized by gnolls. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now spends her time doing works of charity.
Motivation: To reunite with her absent father; and she is unsatisfied with her job
Ideals: Philantrophist. Bonds: Enemies, Immigrant, Job, Family. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Zircon (80 gp).
Williamina Kendall, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. Her face is covered beneath a completely black helmet.
Personality: Williamina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Williamina has worked very hard to control her curse. She used her abilities to trick people and travel the world for free.
Motivation: She wants revenge against brigands; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 20 (+5) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Undercommon, Goblin, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Silent Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black fur. She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her black fur is braided into rings. Her eyes are blue and she is always smoking a pipe.
Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not trust anyone and sleeps with one eye open.
History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy.
Flaws: Ugly, Insane, Insomniac. Bonds: Rich, Mentor. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1500 gp. Zircon (30 gp). 1 Minor magic item.
Delre Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown wide-brimmed hat and brown clothes. She keeps her long chestnut hair kept up in a rat tail. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: She was born in the north, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. She hasn't told them the truth, but wants to settle down with them.
Motivation: To get a good night's sleep; and to end her boredom
Flaws: Antagonistic, Insomniac, Mundane. Bonds: Immigrant, Has a crush. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
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