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NPC Generator

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Advanced [show]


Conrad Yorke, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, grey cloak. His blonde hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: Conrad was raised in a hard working conservative environment. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Adventurer, Job, Enemies. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Conrad Yorke, Male Human Monk 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Quick Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She has a slight overbite and is overall scrawny. She has styled her yellow fur well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She can't help but pocket interesting objects she comes across

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Quick was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quick decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Attractive, Criminal record, Military. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Quick Of Shadows, Female Tabaxi Adept 8
Medium (5'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 170 pp. Deep blue spinel (400 gp). Moss agate (10 gp). Blue star sapphire (1600 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Wiggens Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this northern man wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright auburn hair and a scraggly beard. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Ugly, Depressed, Hedonist. Bonds: Rich. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wiggens Oomtrowl, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)6 (-2) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp. Rich purple corundum (600 gp). Blue star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Bowyer. He keeps his long cinnamon fur kept up in a rat tail. His fierce green eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: He was born in the north, but his parents moved at a very young age to the east. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Spear was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Immigrant, Religious, Enemies. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Spear In the Wind, Male Tabaxi Ranger 7
Medium (6'9") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Mindartis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Mindartis was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mindartis Horineth, Male Elf Warrior 9
Medium (4'9") Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: Violet garnet (600 gp). Rose (50 gp). Malachite (11 gp).


Social Check DCs

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