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NPC Generator

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Advanced [show]


Zûgor Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His auburn hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Map Maker and found it very stressful. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûgor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Impeccable, Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Zûgor Kinsley, Male Half-Orc Aristocrat 15
Medium (6'7") Half-Orc, Lawful Neutral (CR 15)
Armor Class 8
Hit Points 43 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)15 (+2) 11 (+0)6 (-2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Auran, Druidic
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1

Possessions: 5000 gp. Old masterpiece painting (500 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.


Social Check DCs


Nadarr Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His white crest is knotted and matted. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Nadarr Orexijandilin, Male Dragonborn Barbarian 7
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 17 (+3)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his nunchaku ready. His hair is long and red with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are violet.

Personality: Oskar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast mountains. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Fighting, Extrovert. Bonds: Rich, In love, Nature. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Oskar Broodfist, Male Dwarf Rogue 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Hadarai Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many brigands want him driven away

Ideals: Fighting. Flaws: Lazy, Addict. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Hadarai Accord, Male Half-Elf Wizard 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was raised in a white middle class family as the only child. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Kelter Tealeaf, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs

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