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Advanced [show]


Gimurt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His hair is blonde, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west, but his parents moved at a very young age to the north. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his sister

Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Gimurt Aranore, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His brown hair is still thick. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Marbas Doom, Male Tiefling Commoner 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120000 cp. Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Rael Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. With a patchy blonde beard and wild blonde hair. He has amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rael is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Rael studied abroad. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Justice, Gifted. Flaws: Sensitive. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Rael Callan, Male Half-Elf Adept 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 1 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 5 (-3)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a red and white robe with the hood down. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Marigold was born on a far eastern forest where she grew up under the tutelage of her father, an expert Map Maker. She got away from her former life and has fallen to alcoholism.

Motivation: She is wracked by social anxiety; and she has passion for adventuring and risk

Ideals: Justice. Flaws: Addict, Fearful. Bonds: Adventurer, Immigrant. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Marigold Swiftwhistle, Female Halfling Adept 4
Small (2'8") Halfling, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Fallthra Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long white hair kept up in a rat tail. Her brown eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Fallthra grew up listening to her mother's many stories. Fallthra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She has money and likes to spend it; and she desires power and/or immortality

Ideals: Persistence, Philantrophist. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Fallthra Helcral, Female Dwarf Monk 8
Medium (3'10") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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