Bundrigo Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His blonde hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. Bundrigo was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Priest. He hasn't been sleeping well lately.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insomniac. Bonds: Immigrant, Religious, Rich, Criminal record. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp.
Lance Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Assassin. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.
History: A powerful necromancer made him what he is. A freak accident while working with his Spice Merchant father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Attractive, Mentor. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1500 sp.
Sybil Deighton, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She has a long auburn ponytail with little hanging trinkets. Her thin eyebrows rest above her beady gray eyes.
Personality: Calm and collected, she is a well trained Architect. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 66 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Giant
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 2000 gp. A small bag of saffron. (50 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (5000 gp).
Kilvar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a bow. His black hair is singed and shortened. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a white middle class family as the only child. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Entrepeneur, Optimist. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 8
Hit Points 55 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3
Possessions: 4000 sp. Moonstone (80 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.
Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a brown and blue handkerchief worn on his right side, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Military, Family. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 67 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 19 (+4) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Deep green spinel (160 gp). Moss agate (7 gp). White pearl (160 gp). Black star sapphire (800 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item.
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