Elegant Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her fur is cut close to her head. Her amber unseeing eyes seem to look past you.
Personality: Elegant is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Entrepeneur. Flaws: Disease, Depressed. Bonds: Immigrant, Religious. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Bertram Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. His hair is short and red. His eyes are amber and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in a small mountains village. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: A strong sense of loyalty to Half-Elven people; and he wants to meet his childhood hero
Flaws: Antagonistic, Racist. Bonds: Nature, Has a crush, Adventurer. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Berrian Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a simple tan robe with white stripes complete with hood, he is not a threatening figure. His white hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.
History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He was granted druidic powers by his dying brother.
Motivation: To clean up the streets; and he is content
Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Immigrant, Guardian. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Alice Winthrop, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. Her silver hair has been sun bleached extensively. Her eyes are amber and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.
History: When she was but 5 years old her parents immigrated from the west. Alice was born on a far western forest where she grew up under the tutelage of her mother, an expert Bounty Hunter. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Sindri Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. His eyes are likewise green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.
History: Sindri was born the youngest of three triplets. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 126 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 2000 gp. Silver ewer (90 gp). Gold and topaz bottle stopper cork (1700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (6000 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (170 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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