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NPC Generator

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Advanced [show]


Andry Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Andry took refuge in the ruined castle and found the beat up dagger and armor she uses now. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Flaws: Impulsive. Bonds: Immigrant, Attractive, Military, Nature. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Andry Hilltopple, Female Halfling Fighter 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Zanna Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear tan clothing when she does not wear armor. Her Stetson hat is riddled with cuts and holes. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Zanna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a logical person and will generally grow upset if things defy logic and science.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Impeccable, Logical, Fighting. Flaws: Ugly. Bonds: Military, Nature. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Zanna Lingenhall, Female Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 14 (+2)19 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Undercommon, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 20000 sp.


Social Check DCs


Tûkâ Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Sailor uniform. His auburn hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Tûkâ took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Attractive, Rich. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Tûkâ Hackney, Male Half-Orc Monk 5
Medium (5'8") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Bree Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Fortune-teller. Her black hair is greasy and uncared for. Her hazel eyes dart from person to person.

Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Bree was born the youngest of three triplets. Through the years after Bree was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Bree's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better kind of golem.

Motivation: Many goblins want her driven away; and to reunite with her absent mother

Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Bree Nimblefingers, Female Halfling Sorcerer 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 15 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekk Rowley, Female Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her red hair down. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is harsh and unforgiving.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Ekk reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Someone believes her a fraud; and many giants want her driven away

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Enemies. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Ekk Rowley, Female Half-Orc Bard 3
Medium (4'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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