Caeldrim Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky tan painted plate armor. His golden hair is styled in orderly dreadlocks. His eyes are a pleasant green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with painting.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Joker, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kody Marleigh, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is singed and shortened. His hazel eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better trade route.
Motivation: He feels threatened by others.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Slave. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 4 (-3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Melee.
Nija Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her silver hair down. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.
Motivation: She is greedy.
Ideals: Persistence, Philantrophist. Flaws: Addict. Bonds: Rich, Mentor. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 48 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp).
Anthony Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears violet leather gloves, a violet jacket, and tight pants. He is muscular with a powerful set of arms. His blonde hair and beard is wavy and long. He has a dull look in his brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Fearful. Bonds: Criminal record, Immigrant, Religious. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Lone Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. Her brown fur is braided into rings. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: She is unsatisfied with her job; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor, Military. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!