Loopmottin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tan tunic with violet highlights, and long black pants that bunch up around her shoes. Her hair, while still mostly blonde, has prominent grey streaks. Her fierce hazel eyes like to dwell on things.
Personality: She loves telling others what to do and how they should feel about things. She is a great chef.
History: Gifted from a young age, Loopmottin studied abroad. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Opinionated, Gifted, Athletic. Flaws: Fearful. Bonds: Family. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Pelt Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long beige fur kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Immigrant, Poor. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 4 (-3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 380 gp. 1 Masterwork studded leather.
Therai Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly dark red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Therai grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Bonds: Attractive, Job, Adventurer, Rich, Enemies. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (1000 gp).
Rosalind Brent, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She dresses like a well dressed Performer does, and her gloved hand is found clutching a scimitar. She keeps her chestnut hair in a pixie cut. Her hazel unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She got into the Performer business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has worked as a Performer like her mother before her.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Disease. Bonds: Job, Has a crush, Adventurer, Religious. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp. Freshwater pearl (8 gp).
Mijira Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dark leathers with embroidery. Her brass crest is drawn into a tight pony tail with a skull scrunchie. Her gold eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Mijira will drive conversation. She works hard and plays hard.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Ideals: Extrovert, Logical. Flaws: Ugly, Hedonist, Insane. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 700 sp. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
