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Advanced [show]


Shadow Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her fur is short and beige. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Sellsword and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Professionalism, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Shadow Candle, Female Tabaxi Warrior 11
Medium (5'6") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 97 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills History +3, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Grai Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is knotted and matted. Her brown eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She got into the Farmer business at a young age. Her childhood dream was to be a Sellsword, but she was a colossal failure. She left for the north, certain she would find work there.

Motivation: To prove her worth to the world; and regain custody of her daughter

Flaws: Antagonistic, Impulsive. Bonds: Family, Job, Immigrant. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Grai Hampton, Female Half-Orc Druid 3
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp. Blue quartz (11 gp).


Social Check DCs


Gurdis Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her long white hair reaches down to her waist. She has brown eyes and a brown hat with a blue feather.

Personality: Overbrimming with self-confidence, Gurdis isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Further she is a bit of a stoner and is frequently out of it.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted, Fighting. Flaws: Addict. Bonds: Poor. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Gurdis Goldfinder, Female Dwarf Ranger 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 100 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 20 (+5)9 (-1) 12 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 13000 sp. Smoky quartz (60 gp). Freshwater pearl (16 gp). Smoky quartz (60 gp). Violet garnet (800 gp). Sard (60 gp). Amber (40 gp). Violet garnet (800 gp).


Social Check DCs


Oriff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is matted, messy, and big. Her violet eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it; and she's looking for her big break

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer, Rich. Occupation: Laborer

Voice: French accent

Attributes [hide]

Oriff Helcral, Female Dwarf Druid 3
Medium (3'9") Dwarf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 16 (+3)9 (-1) 13 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Moon Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a pastel top hat and pastel clothes. His cinnamon fur is singed and shortened. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Fortune-teller. He is obsessed with a lost civilization.

History: Gifted from a young age, Moon studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Moon Moon, Male Tabaxi Adept 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)15 (+2) 8 (-1)18 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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