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NPC Generator

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Advanced [show]


Bagabug Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black pants and tee shirts. He has done his best to style his red hair to look like a famous performer. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Bagabug wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Bagabug grew up listening to his father's many stories. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Bagabug Huckabee, Male Half-Orc Paladin 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Coral (90 gp). Rhodochrosite (9 gp). Bloodstone (60 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats, and she perpetually has her falchion ready. She wears her cinnamon fur up. This green eyed northerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to loving parents in a slum to the north. She found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Quick In the Wind, Female Tabaxi Paladin 1
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Adran Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears bulky tan painted plate armor. His hair is long and auburn with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His blue eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Adran Ilphelkiir, Male Elf Monk 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jarana Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an entirely grey suit with black socks and a vest with buckled shoes. She is an epitome of beauty. She has styled her black hair well, parting it to the left. Her blue unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is an amazing painter.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Jarana Helcral, Female Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hoshû Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a greataxe. His black hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hoshû was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Greedy, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Hoshû Hadleigh, Male Half-Orc Warlock 10
Medium (6'1") Half-Orc, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. White opal (600 gp). Azurite (8 gp). Peridot (80 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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