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NPC Generator

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Advanced [show]


Rosamund Wallace, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright grey dresses and hats. She keeps her brown hair in a pixie cut. Her eyes are violet and beady.

Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To share knowledge with the world; and she is wracked by social anxiety

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Rosamund Wallace, Female Human Fighter 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs


Ida Darlington, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is renowned for her bright brown dresses and hats, marred by teas. Her golden hair is unkempt and raggedy. She has a tattooed face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Ida and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Ida Darlington, Female Human Paladin 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Brown-green garnet (90 gp). 1 Antitoxin.


Social Check DCs


Mara Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a blue cloak and cross-gartered brown stockings. Her moppish blonde hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Mara was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Mara Rothenel, Female Elf Barbarian 10
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 58 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 12 (+1)13 (+1)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 700 gp. Banded agate (10 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Whurdred Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her brown hair to look like a famous performer. She wears an eyepatch.

Personality: She has always had a great fascination with Tabaxi culture. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Criminal record, Poor. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Whurdred Frostbeard, Female Dwarf Barbarian 3
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)4 (-3) 14 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Gunter Brady, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large brown jacket. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up longsword and armor he uses now. He became a Miner soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Military, Nature, Job. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Gunter Brady, Male Human Warrior 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Elven, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1300 gp. Rhodochrosite (9 gp). Tourmaline (100 gp). Amethyst (100 gp).


Social Check DCs

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