Nagrette Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears light armors faded through time and improper care. She has wavy black hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a wizard, Nagrette was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Detective, but she got bored and became a Glassblower. She's also a talented Detective, but doesn't like to broadcast it.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Optimist. Bonds: Religious, Mentor, Job. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Tenena Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long golden hair kept up in a rat tail. Her brown unseeing eyes seem to look past you.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Tenena was born with her mother's beautiful face. Cursed with vampirism at a very young age, Tenena has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural elven artifacts is her passion
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Aramil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is greasy and uncared for. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.
History: He got into the Seamstress business at a young age. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Seamstress and occasionally as a mercenary.
Motivation: To be a Fortune-teller again; and doesn't want to be a seamstress and was forced into it by his family
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Light steel shield.
Alston Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses like a well dressed Stableman does. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He was granted arcane powers by his dying brother.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker, Logical, Gifted. Bonds: Job, Religious. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Aquamarine (400 gp). Violet garnet (400 gp). Violet garnet (400 gp).
Târz Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Sellsword, he is not a threatening figure. His hair is always cut to a buzz. His eyes are likewise hazel.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: To be a Marshal again; and he is greedy
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 390 pp. Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
