Veit Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.
History: He was born in the west, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Immigrant, Nature. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 200 sp. Obsidian (4 gp).
Ella Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she sports blue clothing, slightly heavier than average wear. Her golden hair is still thick. She has amber eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ella decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Ella and her spouse have recently divorced.
Motivation: To protect her home; and she's repulsed by the pc
Flaws: Depressed, Impulsive, Antagonistic. Bonds: Criminal record, Guardian. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 11000 sp. 1 Minor magic item.
Menny Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman is typically in her Shipwright uniform, and sports empty pouches on her belt. She wears a small hat to cover her moderate length chestnut hair. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: A powerful necromancer made her what she is. She worked as a nervous Shipwright and found it very stressful. She has since lost track of the people in her past.
Motivation: To unite with her brother; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Criminal record, Mentor, Family. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Backpack. 1 Silk rope. 1 Crowbar.
Cecily Bentley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is singed and shortened. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Cecily was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Guard. She has set out to sabotage the competition.
Motivation: Expand her business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item.
Roger Westcott, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his red hair. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: Roger hails from a village terrorized by gnolls. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Racist, Impulsive. Bonds: Attractive, Enemies, Religious. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp. 1 Banded mail.
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