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NPC Generator

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Advanced [show]


Heward Barney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He very much looks the part of a Locksmith. He has a hunchback. He wears a feathered hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Heward will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Roofer, but he got bored and became a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Heward Barney, Male Human Fighter 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Finellen Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. She has styled her auburn hair well, parting it to the left. Her green eyes have a joyful gleam in them most of the time.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Finellen was born the youngest of three triplets. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Joker. Bonds: Immigrant, Attractive, Family, Enemies. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Finellen Bofdann, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)16 (+3) 10 (+0)4 (-3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp. Silver comb with moonstones (300 gp). 1 Chain shirt.


Social Check DCs


Theobald Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Entrepeneur. Bonds: Attractive, Immigrant, Criminal record. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Theobald Nash, Male Human Druid 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Silver pearl (140 gp).


Social Check DCs


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, and he perpetually has his shortspear ready. His black hair is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Howard grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Howard Whispermouse, Male Halfling Paladin 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Minor magic item.


Social Check DCs


Edge Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying orange fur a little too much giving a sharp orange color. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants a kiss; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Guardian, Has a crush. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Edge Shoe, Male Tabaxi Cleric 8
Medium (6'8") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. Brown-green garnet (100 gp).


Social Check DCs

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