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Advanced [show]


Rosalind Graham, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a brown vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her auburn hair down. Her blue eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the south, but her parents moved at a very young age to the north. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and to protect her home

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant, Religious. Occupation: Tanner

Voice: French accent

Attributes [hide]

Rosalind Graham, Female Human Commoner 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 21000 sp.


Social Check DCs


Oppah Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an entirely blue suit with white socks and a vest with buckled shoes. Her hair is always cut to a buzz. Her violet eyes peer out from beneath her deerstalker blue hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Oppah Leffery, Female Gnome Fighter 10
Small (3'0") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 81 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Chrysoberyl (130 gp). Golden yellow topaz (1600 gp). Rich purple corundum (1600 gp). Tourmaline (130 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Verin Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean green cloak covering her clean studded leather. Her hair, while still mostly purple, has prominent grey streaks. Her eyes are silver and beady.

Personality: She dislikes all the random violence that takes place in the east. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a brothel owner, Verin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Verin Fealty, Female Tiefling Commoner 6
Medium (5'0") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 16 (+3)19 (+4)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Moonstone (30 gp). Malachite (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orla Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of shortbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with her old friends.

Ideals: Fighting, Passionate. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Orla Gummen, Female Gnome Rogue 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Adran Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He has no hair. His brown eyes peer out from beneath his small tan hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Persistence, Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Adran Xistsrith, Male Elf Adept 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)10 (+0) 10 (+0)4 (-3)
Skills Performance -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs

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