Carrie Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy black hair. His eyes are brown and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east to a Miner, Carrie learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and money/treasure
Flaws: Disease, Shy. Bonds: Job, Rich, Criminal record. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 14 (+2) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp.
Bardryn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears brown painted combat armor at almost all times, she is not a threatening figure. Her hair is silver, silky, and of moderate length. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Guard. She enjoys reading and quiet.
History: She was born in the south. Like her father and her sister before her, after school she went straight into learning to become a Guard. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: To share knowledge with the world; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Logical. Bonds: Attractive, Job, Immigrant. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Magnifying glass.
Wymar Yeardley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown costume with the symbols of luck on his torso. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Seeks redemption.
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 50 pp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). Golden circlet with four aquamarines (6000 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item.
Margery Ridley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She is wearing a long, grey cloak. Her golden hair is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is afraid of women and trembles around them
History: She comes from a rich northern family. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Shy. Bonds: Enemies, Rich, Guardian, Criminal record. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Masterwork Common Melee.
Findex Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of quarterstaffs on her belt, each one with a opal on the hilt. Her white crest is knotted and matted. Her eyes, though not visible through her cowl, are red.
Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. She invites people to come help in her community garden.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Barber, but she was a colossal failure. She struck the Spy job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Philantrophist, Gifted. Bonds: Job. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 2000 gp.
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