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NPC Generator

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Nazû Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Secretive, Fearful. Bonds: Military, Slave. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Nazû Compton, Male Half-Orc Sorcerer 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Aquan, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and blue tie, and carries axes. His hair is long and auburn with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His eyes are brown and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Koeth was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Koeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Koeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Poor, Adventurer. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Koeth Othronus, Male Elf Commoner 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Cagak Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with feathered hat. His auburn hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Cagak was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Cynical. Bonds: Poor, Adventurer, Attractive, Debt. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Cagak Rutland, Male Half-Orc Commoner 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)9 (-1) 11 (+0)6 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 40000 cp. Silver chalice with lapis lazuli gems (130 gp). A silver and pearl hairclip (70 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Modean Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white hair. His white eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Modean isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in flail use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Modean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He feels the way he acts is they only way to get by in the world; and many gnolls want him driven away

Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies, Mentor. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Modean Destiny, Male Tiefling Wizard 9
Medium (6'1") Tiefling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 8 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 7 (-2)10 (+0) 16 (+3)17 (+3)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 80 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A small bag of saffron. (40 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.


Social Check DCs


Sindri Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Marshal like his mother before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Joker, Extrovert. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Sindri Gummen, Male Gnome Monk 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Banded agate (4 gp).


Social Check DCs

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