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Advanced [show]


Windy Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is renowned for her bright brown dresses and hats. Her gray fur is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Windy was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Flaws: Insomniac. Bonds: Attractive, Slave. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Windy Running, Female Tabaxi Expert 10
Medium (4'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Amethyst (60 gp). Zircon (70 gp). Star rose quartz (70 gp). Jet (60 gp). Jade (60 gp). Coral (60 gp). Amber (60 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Aramil Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a yellow cloak and cross-gartered green stockings, and his gloved hand is found clutching a bow. His black hair is lengthy and is close to two feet long. His eyes are hazel and catlike.

Personality: Aramil wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He became a Crown-heir soon after.

Motivation: Regain custody of his daughter; and revenge

Ideals: Disciplined. Flaws: Shy. Bonds: Family, Job, Enemies. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Aramil Nailo, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Emerald (700 gp). 1 Minor magic item.


Social Check DCs


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her lavender fur is kept up in a ponytail inside a Stetson hat. She has amber eyes.

Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Further expansion of business; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Spring Blossom, Female Tabaxi Paladin 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)7 (-2) 8 (-1)10 (+0)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. Azurite (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. He has wavy golden hair. His eyes are likewise green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated. Bonds: Rich, Family, Religious, Mentor. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Adam Cumberbatch, Male Human Adept 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Blue quartz (8 gp).


Social Check DCs


Pijjirik Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He wears a feathered hat to cover his moderate length brass crest. His gold eyes have a joyful gleam in them most of the time.

Personality: This man loves music and to teach people music more than just about anything. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pijjirik took refuge in the large cave and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Immigrant, Nature. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Pijjirik Esstyrlynn, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +2, History +5
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp.


Social Check DCs

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