Rohesia Blankley, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: Rohesia is depressed about a lot of things. She tends to be a nihilist. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised in a island tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and she feels kind of lost in life
Flaws: Depressed. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6
Possessions: 900 gp. Peridot (20 gp). Azurite (6 gp). Black pearl (700 gp). Brown-green garnet (130 gp). Violet garnet (700 gp). Obsidian (6 gp). Alexandrite (700 gp). Blue quartz (6 gp). Smoky quartz (20 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Whitby, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his whip always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and meet up once more with his childhood friend
Ideals: Persistence, Extrovert. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
Possessions: 600 gp. Silver pearl (140 gp). 1 Minor magic item.
Alston Pingun, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky tan painted plate armor. He is an epitome of beauty. His moppish auburn hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He invites people to come help in his community garden.
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Dyer
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Clerebold Graham, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His red hair is braided into rings. His brown eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by giants. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Half-Elven compassion.
Flaws: Antagonistic, Racist. Bonds: Attractive, Religious, Enemies. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 50 gp.
Târz Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Sailor. He has a very tight haircut. His eyes are violet and beady.
Personality: Aggressive, abrasive, and angry, Târz embodies much of what other species detest in the Half-Orcs. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He struck the Sailor job and began his own company from there.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job, Family. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
Possessions: 200 gp. Eye agate (6 gp). Chrysoprase (70 gp). 1 Minor magic item.
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