Joan Clapham, Female Human [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a card on it. She keeps her long auburn hair kept up in a rat tail. Her eyes are violet and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She enjoys reading and quiet.
History: Joan was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Terse. Bonds: Family, Job. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Pink pearl (50 gp).
Kiirith Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears a broad hat to cover his moderate length gold crest. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born in the south to a Mason, Kiirith learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Herbalist again.
Ideals: Athletic. Flaws: Racist, Insane. Bonds: Job. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 49 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Malachite (16 gp). Brown diamond (8000 gp). Emerald (500 gp). Fire opal (500 gp). Deep blue spinel (600 gp).
Mindartis Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his right hand. With a patchy black beard and wild black hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in the west to a Slave Trader, Mindartis learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and someone believes him a fraud
Ideals: Persistence, Artistic. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 6 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 14000 sp. Lapis lazuli (4 gp). Fire opal (1600 gp). Hematite (4 gp). Red-brown spinel (140 gp). Chrysoprase (60 gp). Star ruby (1600 gp). Silver pearl (140 gp). 1 Minor magic item.
Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a blue collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his red hair up. His fierce violet eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His father raised him in a mountain cabin. A gifted student he started as a Bather, but he got bored and became a Carpenter. He has drifted from career to career and currently works as a Carpenter.
Motivation: He wants revenge against dire rats; and further expansion of business
Ideals: Disciplined, Opinionated. Bonds: Nature, Job, Enemies. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. Red spinel (80 gp). Jasper (40 gp). Jasper (40 gp).
Sammal Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with broad hat. He wears his blue hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Wants to work out more often; and someone believes him a fraud
Ideals: Pacifist, Athletic. Bonds: Enemies, Poor, Job. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 19 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
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