Art Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a pastel and black robe with the hood down. Her cinnamon fur is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is used to getting what she wants. In part because she is a meticulous planner.
History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Professionalism, Fighting. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Audhild Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a small hat to cover her moderate length auburn hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Sold as a small child to a slaver, Audhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She struck the Merchant job and began her own company from there.
Motivation: Wants to open a new tavern.
Flaws: Insane, Antagonistic. Bonds: Mentor, Job. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. Deep blue spinel (600 gp).
Andram Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He is wearing a long, black cloak, and his gloved hand is found clutching a rapier. His hair is chestnut and curly. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Andram was born the youngest of three triplets. Cursed with vampirism at a very young age, Andram has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: He has a crush on the local Carpenter; and wants to raise his children well
Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Family, Has a crush. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).
Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His green crest is unkempt and raggedy. His thin eyebrows rest above his beady red eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp. Star rose quartz (30 gp). Black pearl (1200 gp). Violet garnet (1200 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear ponchos typically of a light violet in addition to tight pants. Her red hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is frequently practicing swordplay.
History: The child of southern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Mara's homeland. Mara decided to take the middle way and become a bodyguard. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world
Ideals: Disciplined, Fighting. Flaws: Ugly, Insomniac. Bonds: Military, Immigrant. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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