Immeral Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He has moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. When Immeral reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Spy soon after.
Motivation: He is content; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Military, Job. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Emma Middleton, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. Her long red hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.
History: She got into the Navigator business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a stableman again
Ideals: Joker, Professionalism. Bonds: Immigrant, Job, Adventurer, Debt. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
Zagga Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears white trousers with tan and black striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of eastern immigrants she idolized her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now owns her own business.
Motivation: She has decided she is irredeemable; and an old rival family wants her found
Bonds: Attractive, Family, Immigrant, Job, Criminal record. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 500 gp. Jade (60 gp). Deep blue spinel (300 gp). Onyx (40 gp). 1 Minor magic item.
Yevelda Clare, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is cut short. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.
History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Ildrex Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Junk Dealer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His crest is cut close to his head. His gold eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.
History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 87 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 190 pp.
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