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Advanced [show]


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her golden hair in a pixie cut. She wears a mask on her face.

Personality: Nedda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Ruler and was forced into it by her family; and meet up once more with her childhood friend

Ideals: Athletic, Artistic, Gifted. Bonds: Nature, Adventurer, Family. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Nedda Warmwater, Female Halfling Fighter 10
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 2200 gp. Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Westcott, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a long, brown cloak. Her chestnut hair is unkempt and raggedy. Her fierce amber eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a Crown-heir, her father struggled to pay the bills. A freak accident while working with her Crown-heir father left her crippled. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Margery Westcott, Female Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 5 (-3)13 (+1)
Skills Acrobatics +4, Medicine -1
Senses Passive Perception 7
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Alexandrite (300 gp). Freshwater pearl (5 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Marbas Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'2", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Marbas has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Marbas Suspicion, Male Tiefling Rogue 5
Medium (5'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Hematite (16 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Turen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He is a Succubi in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: His religion dominates his actions; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Bonds: Job, Family, Adventurer, Religious. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Ribbles Turen, Male Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Barbena Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, grey cloak. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her father raised her in a mountain cabin. In her 12th year, her parents were killed by a dire rats raid, leaving Barbena alone in the world. After a stint in an orphanage, she was adopted. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and doesn't want to be a bowyer and was forced into it by her family

Ideals: Persistence, Philantrophist. Bonds: Nature, Enemies, Family. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Barbena Frostbeard, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs

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