Jarsali Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is renowned for her bright tan dresses and hats. Her blonde hair is cut short. Her gray eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Justice, Pacifist, Philantrophist. Bonds: Mentor, Job. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (5 gp). Deep green spinel (120 gp). Alexandrite (700 gp).
Sariel Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born into a rich family. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and money/treasure
Flaws: Ugly, Insane, Fearful. Bonds: Rich, Job. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Qualen Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. His hair is long and brown with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: Qualen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born to a pair of adventurers, Qualen grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: He has passion for adventuring and risk; and wants his loneliness to end
Ideals: Impeccable. Bonds: Attractive, Enemies, Adventurer, Family, Has a crush. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4
Possessions: 13000 sp.
Nedda Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a white shirt with thin green vertical stripes and brown pants. Her red hair is heavily combed to the left. Her fierce blue eyes like to dwell on things.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Ideals: Athletic. Bonds: Job, Adventurer, Military, Guardian. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 340 gp.
Duvamil Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). She wears a wide-brimmed hat to cover her moderate length silver hair. She wears crescent spectacles with a black brim.
Personality: She can speak with the recently deceased. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To pay off her debts; and wishes to resurrect an old love
Ideals: Gifted. Bonds: In love, Rich, Enemies, Debt. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 45000 sp. Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Iolite (80 gp). 1 Minor magic item.
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