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Advanced [show]


Faran Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a white low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Faran studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Fighting, Gifted. Bonds: Guardian, Has a crush, Mentor. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Faran Whispermouse, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He is portly but not overly obese. His golden hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Disciplined, Artistic, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Kody Eastoft, Male Human Adept 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)8 (-1) 15 (+2)18 (+4)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp. Onyx (80 gp).


Social Check DCs


Silgre Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Shipwright but believes her peers are too gung-ho.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When Silgre reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she loathes her own lifestyle

Ideals: Pacifist. Flaws: Depressed. Bonds: Religious, Military. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Silgre Dumph, Female Half-Orc Rogue 6
Medium (5'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Ownka Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a faded coat and loose pants complete with feathered hat. Her hair is silver and very short. Her violet eyes are slightly larger than normal.

Personality: She acts crazy and hedonistic. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made her what she is. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Hedonist. Bonds: Mentor, Family, In love. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Ownka Brandon, Female Half-Orc Druid 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 6000 cp.


Social Check DCs


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His beige fur is smooth and relatively long. His copper unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Shivering was born on a far northern desert where he grew up under the tutelage of his father, an expert Dyer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs

Ideals: Joker, Pacifist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Shivering Buttons, Male Tabaxi Rogue 9
Medium (5'0") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 16 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)18 (+4) 12 (+1)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Goblin, Draconic, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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