Raam Severity, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he sports green clothing, slightly heavier than average wear. His dark red hair has been sun bleached extensively. His red eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Raam grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Debt, Has a crush. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His brown hair is knotted and matted. His blue eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Crampernap was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Immigrant, Military, Religious. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Herleva Vance, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a grey costume with the symbols of death on her torso. She is an epitome of beauty. Her silver hair is still thick. Her blue eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of a Dyer, who enjoyed hunting, Herleva was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Herleva never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is terrified, and will act out of fear.
Ideals: Persistence. Flaws: Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. Amethyst (50 gp).
Morana Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. She keeps her golden hair in a flapper bob. Her violet eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.
History: Sold as a small child to a brothel owner, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Now she works as a painting tutor during her time off.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 160 pp. Deep blue spinel (1100 gp). Bloodstone (50 gp). Bloodstone (50 gp).
Verin Dare, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her black hair is smooth and relatively long. She has gold eyes.
Personality: She has always had a great fascination with Dwarven culture. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the south, but her parents moved at a very young age to the north. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and a deep hatred of gnolls
Flaws: Racist, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 77 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 900 gp. Golden circlet with four aquamarines (1000 gp).
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