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NPC Generator

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Advanced [show]


Leaf Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with top hat. Her cinnamon fur is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Leaf lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her sister

Flaws: Shy, Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Leaf Moon, Female Tabaxi Barbarian 8
Medium (6'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1200 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a greatsword on her belt. Her red fur is heavily combed to the right. Her thin eyebrows rest above her beady yellow eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Two Llamas was born on a far southern desert where she grew up under the tutelage of her mother, an expert Jeweler. After a long history of fighting, Two Llamas and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Monk 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 7000 sp. Golden pearl (160 gp). Jet (160 gp). Blue sapphire (1500 gp). Black star sapphire (1500 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Chalcedony (60 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gesrethe Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in earthy colors with a black and grey handkerchief worn on her right side. Her rusty crest has been sun bleached extensively. This gold eyed northerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Gesrethe lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has comitted a past crime that haunts her to this day; and marry her brother to traveling adventurers

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Gesrethe Clethtinthiallor, Female Dragonborn Rogue 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Kerkad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a black coat over a white low-cut shirt, and a top hat upon his head. He has styled his black crest well, parting it to the right. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Kerkad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Hedonist, Disease. Bonds: Adventurer, Debt. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kerkad Xephyrbahnor, Male Dragonborn Adept 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Naal Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Logical. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Naal Yaeldrin, Male Elf Warrior 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)17 (+3) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 600 sp. Red spinel (90 gp).


Social Check DCs

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