Randal Deighton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting brown shirt and pants. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.
Personality: Eccentric and domineering, Randal will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of western immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Marry his brother to traveling adventurers; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Attractive, Family. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp.
Baern Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a black scarf. His brown hair and beard is wavy and long. He has a dull look in his hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a pair of adventurers, Baern grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Flaws: Secretive. Bonds: Job, Criminal record, Adventurer, Family. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 80 pp. 1 Minor magic item.
Theodoric Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears his red hair up. His ears are large.
Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Half-Elves. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Junk Dealer, who enjoyed hunting, Theodoric was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp. Silver comb with moonstones (100 gp).
Cloud Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing colorful clothing, dressed as a Priest. His brown fur is heavily combed to the right. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. Cloud abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Flaws: Ugly, Depressed. Bonds: Military, Rich, Adventurer, In love. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vistra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She has wavy brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.
History: Vistra lived on a farm with her father, near the main road leading to a nearby town. She has had some formal music training, and achieved minor success. By chance she met her sister recently and the two have been together since.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Eye agate (15 gp). Tiger eye turquoise (15 gp). Red spinel (160 gp). 1 Superior lock.
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