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NPC Generator

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Advanced [show]


Uzza Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She wears a feathered hat to hide her balding. Her ears are large.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She misses her home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Uzza Sanctuary, Female Tiefling Paladin 5
Medium (6'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Coral (160 gp).


Social Check DCs


Maynild Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Her hair is chestnut, silky, and of moderate length. Her fierce brown eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off her debts; and she wants to get laid

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Debt. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Maynild Selevarun, Female Half-Elf Wizard 6
Medium (5'1") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 200 gp. Chrysoberyl (160 gp). Aquamarine (1600 gp). Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Gesrethe Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'7". She wears a black tunic with white highlights, and long black pants that bunch up around her shoes, and her gloved hand is found clutching a sai. She wears her blue crest up. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She acts crazy and hedonistic. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Gesrethe was left her father's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: She's repulsed by the PC; and seeks redemption

Ideals: Artistic. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Gardener

Voice: German accent

Attributes [hide]

Gesrethe Fharngnarthnost, Female Dragonborn Adept 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Urshar Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her auburn hair is well kept. Her eyes are brown.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a very good compulsive liar and kleptomaniac.

History: Urshar was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A gifted student she started as a Beggar, but she got bored and became a Sailor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Bonds: Poor, Attractive, Criminal record, Adventurer, Job. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Urshar Bloodkith, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 150 pp.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries shields. He has done his best to style his beige fur to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Regain custody of his daughter; and to get a good night's sleep

Ideals: Fighting, Artistic, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Seven Of Spirit, Male Tabaxi Adept 7
Medium (5'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Celestial, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Deep blue spinel (900 gp). Brown-green garnet (60 gp).


Social Check DCs

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