Emerald Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her lavender fur is heavily combed to the right. She has blue eyes and a pastel hat with a green feather.
Personality: She will rave to anyone who will listen. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Baker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and her religion dominates her actions
Flaws: Insane, Fearful, Disease. Bonds: Criminal record, Religious. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Rhodochrosite (6 gp). Fire opal (1500 gp). Moss agate (6 gp).
Althaea Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is tall, broad shouldered and powerfully built. Her long silver hair reaches down to her waist. Her amber eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Miner, her father struggled to pay the bills. Althaea was born on a far northern plains where she grew up under the tutelage of her father, an expert Seamstress. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many gnolls want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Seamstress
Voice: Boston accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 250 gp. 1 Masterwork Common Melee.
Arjhan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He wears green trousers with white and violet striped suspenders. He wears various colorful collared shirts. His crest is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Locksmith like his father before him.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Job, Military, Nature. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 50000 cp. 1 Minor magic item.
Olivia Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized opal on her left hand. Her head has been shaved. Her eyes are likewise amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made her what she is. From there she went from mercenary job to mercenary job. She now mingles about in high society.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and meet up once more with her childhood friend
Flaws: Ugly, Shy. Bonds: Rich, Mentor, Adventurer. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.
Beast Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red fur. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Beast began to lead the lost caravan. He was granted martial powers by his dying sister.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and many goblins want him driven away
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 160 gp.
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