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NPC Generator

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Advanced [show]


Justin Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears just a brown suit. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Altham, Male Human Cleric 10
Medium (5'5") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 14 (+2)7 (-2)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 190 pp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (700 gp). Large well-done wool tapestry (500 gp). A small bag of saffron. (80 gp).


Social Check DCs


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful wizard made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Mentor. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Joser Whispermouse, Male Halfling Monk 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 16
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5

Possessions: 800 gp. Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1100 gp). A small bag of saffron. (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Conway, Female Human [Permalink]

Personal [hide]

Description: An older woman who prefers to wear brown pants and tee shirts, she is not a threatening figure. She has shaved her head bald. Her hazel eyes peer out from beneath her feathered brown hat.

Personality: Eccentric and domineering, Oriel will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Sellsword, but she got bored and became a Animal Trainer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Oriel Conway, Female Human Fighter 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 16 (+3)8 (-1)
Skills Nature +4, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 150 pp. Sapphire pendant on gold chain (1500 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Jaxi Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a green and blue robe with the hood down. Her rusty crest is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Jaxi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jaxi's mother didn't care for her much, and the feeling was mutual. She's also a talented Weaver, but doesn't like to broadcast it.

Motivation: She is greedy; and sabotage a competitor

Flaws: Impulsive, Antagonistic. Bonds: Job, Rich. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Jaxi Sumnarghthrysh, Female Dragonborn Rogue 8
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Diggory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries shortspears. His white hair is cut short. His ears are large.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Extrovert, Justice. Flaws: Ugly. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Diggory Stansfield, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)5 (-3) 11 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs

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