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NPC Generator

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Advanced [show]


Adelaide Law, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her silver hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Adelaide and her spouse have recently divorced.

Motivation: Marry her brother to traveling adventurers; and she's repulsed by the pc

Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Adelaide Law, Female Human Monk 10
Medium (5'11") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 83 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 16 (+3)14 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs


Emerald Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her beige fur. Her eyes are yellow and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She now spends her time doing works of charity.

Motivation: She desires power and/or immortality; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Emerald Of Wine, Female Tabaxi Druid 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. Rich purple corundum (1000 gp).


Social Check DCs


Quespa Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing a long, black cloak. Her whole body is exceptionally muscular. Her blue crest is smooth and relatively long. She wears a mask on her face.

Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the west to a Doctor, Quespa learned a great deal about her mother's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quespa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quespa. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Flaws: Insane. Bonds: Immigrant, Criminal record, Job. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quespa Kerrhylon, Female Dragonborn Rogue 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 150 gp.


Social Check DCs


Keyleth Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has the majority of her body covered in plate. Her hair is chestnut and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Keyleth Amastacia, Female Half-Elf Ranger 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2800 sp. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Frug Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan trousers with green and black striped suspenders. He wears various colorful collared shirts. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Insomniac, Greedy. Bonds: Religious, Enemies. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Frug Garrick, Male Gnome Aristocrat 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 14 (+2)7 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Banded mail. 1 Half-Plate.


Social Check DCs

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