Agnes Colton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her tied-back hair is red. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Jeweler profession.
History: A powerful wizard made her what she is. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Healer.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and expand her business
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 5000 sp.
Markosian Death, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and carries spears. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her white eyes peer out from beneath her wide-brimmed green hat.
Personality: Markosian is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Extrovert, Philantrophist. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 700 sp. Freshwater pearl (11 gp).
Gale Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting pastel shirt and pants. She is physically well-built. She keeps her gray fur in a pixie cut. She is baby faced.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She has dedicated herself to building a better kind of golem.
Motivation: Meet up once more with her childhood friend; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 23000 cp.
Rael Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a violet collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, marred by sweets. He sports a flattop hair cut. He has a dull look in his hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Rael lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother; and doesn't want to be a armorer and was forced into it by his family
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Family, Rich. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 8)
Armor Class 8
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1
Possessions: 11000 sp. Eye agate (9 gp). Peridot (70 gp). Onyx (70 gp). Sard (70 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. He wears his auburn hair up in a very large beehive style do. His eyes are likewise brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Fighting. Bonds: Attractive, Family, Religious, Poor. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2200 sp. Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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