Greethen Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has moderate length copper crest. His eyes are likewise gold. His teeth are white and perfect.
Personality: Greethen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is terrified, and will act out of fear; and he is greedy
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 8
Hit Points 20 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 800 gp.
Azzakh Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His gold crest is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: In love, Job. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 4 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 6 (-2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 40000 cp. Peridot (50 gp). Coral (40 gp). Banded agate (10 gp). Banded agate (10 gp). Hematite (10 gp). Golden yellow topaz (200 gp).
Herleva Stanford, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is styled in orderly dreadlocks. Her eyes are brown.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Herleva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to meet her childhood hero; and to get a good night's sleep
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 30 gp.
Puyet Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her hair, while still mostly red, has prominent grey streaks. She has amber eyes.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Revenge; and to settle down with her crush
Bonds: Attractive, Enemies, Rich, Criminal record, Has a crush. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp.
Beiro Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a glaive on his belt, and he perpetually has his glaive ready. His brown hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70000 cp.
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