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Advanced [show]


Roondar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He usually wears his blue robe and has his scythe always slung over his shoulder. He has a golden handlebar mustache and slicked back golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Calm and collected, he is a well trained Adventurer. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Slave Trader, but he got bored and became a Adventurer. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly, Disease, Addict. Bonds: Job. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Roondar Horcusporcus, Male Gnome Rogue 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 80 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 8 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Emeny Fidget, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her halberd. She sports a flattop hair cut. Her brown eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She receives visions of the future at random moments

History: She was born in the south. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted martial powers by her dying sister.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Emeny Fidget, Female Human Warlock 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 9 (-1)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Katherine Westbrook, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her moppish blonde hair is in a traditional bowl cut. This violet eyed southerner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.

History: She was born to loving parents in a slum to the south. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She now spends her time doing works of charity.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Katherine Westbrook, Female Human Barbarian 2
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Antrara Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). Her black crest is still thick. Her face is scarred and worn.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She works hard and plays hard.

History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She's also a talented Painter, but doesn't like to broadcast it.

Motivation: To be a Painter again; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Job, Rich, Religious. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Antrara Phrahdrandon, Female Dragonborn Fighter 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Darkwood Shield. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs


Pelt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in pastel turtlenecks beneath a grey coat with green slacks. Her fur is cut close to her head. She has green eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the north her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by illithids. Pelt was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Enemies, Poor, In love, Job. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt Grass, Female Tabaxi Sorcerer 7
Medium (4'11") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs

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