Ronk Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is short and brown. His violet eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: He'd like to take his coworkers down a peg; and to be a mason again
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Poor, Job. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 10)
Armor Class 8
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 16000 sp. Jeweled anklet (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
Kelter Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'1" and is dressed in a clean white cloak covering his clean studded leather. His tied-back hair is red. His ears are large.
Personality: Kelter is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Kelter studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Depressed, Forgetful. Bonds: Criminal record. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 63 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Blue star sapphire (600 gp). Sard (60 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Alexandrite (300 gp). White pearl (40 gp). Star rose quartz (60 gp). 1 Minor magic item.
Caeldrim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is renowned for his bright blue suits and hats. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant amber.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Junk Dealer profession.
History: Born in the north to a Bellfounder, Caeldrim learned a great deal about his mother's area of expertise. After coming to the age of reason, Caeldrim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Wants his loneliness to end; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Has a crush. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 48 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 300 pp. Chrysoprase (80 gp). Iolite (80 gp). Pink pearl (40 gp). Red spinel (40 gp). Blue quartz (11 gp). 1 Minor magic item.
Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a hunchback. His long red hair is drawn into a two foot long braid. His eyes are violet and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Disease, Depressed. Bonds: Criminal record, Immigrant. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1700 sp. 1 Good lock.
Moon Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His orange fur is knotted and matted. His yellow eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Fighting, Gifted. Bonds: Rich, Family, Military. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Terran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp.
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