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Advanced [show]


Jocelyn Harper, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length golden hair. He has gray eyes and a grey hat with a green feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Fortune-teller in town.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Harper, Male Human Paladin 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Sarai Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. She wears a feathered hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is an amazing painter.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Some 7 years later her spouse died after the birth of her son. Heartbroken, Sarai never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military, In love. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Sarai Littlefoot, Female Halfling Fighter 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 15
Hit Points 50 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Insight +6, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel cloak and cross-gartered grey stockings. He keeps his white fur in a pixie cut. He has gleaming, smiling yellow eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Mercenary, Aura learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Opinionated, Artistic. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Aura Of Clay, Male Tabaxi Ranger 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Orc, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Virra Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket, and she perpetually has her dagger ready. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. She has several tiny amber earrings on each ear.

Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.

History: Virra lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Pacifist. Flaws: Shy, Depressed. Bonds: Rich, Family. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Virra Wildwander, Female Gnome Warrior 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Ida Stansfield, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Architect.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Passionate, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Ida Stansfield, Female Human Barbarian 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)8 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Amber (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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