Einkil Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean grey cloak covering his clean studded leather. His silver hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Einkil and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Adventurer. Occupation: Slave Trader
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Crampernap Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man has a large tan mantle and cape that has been intricately interwoven into his pastel robe and is in decent physical shape. He wears a Stetson hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Immigrant, Family. Occupation: Bookbinder
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Jet (40 gp). 1 Masterwork Common Ranged Weapon.
Daar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears a tight fitting black shirt and pants. Her clothes are grease stained in places. Her crest is rusty and curly. She has red eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has dedicated herself to building a better kind of golem.
Motivation: She desires power and/or immortality; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a pastel and tan handkerchief worn on her right side. Her fur is beige and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Drifting embodies much of what other species detest in the Tabaxis. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Drifting was born with her mother's beautiful face. In her 12th year, her parents were killed by a giants raid, leaving Drifting alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 60 pp. Rhodochrosite (7 gp). Blue sapphire (700 gp).
Jarsali Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She has a large tan mantle and cape that has been intricately interwoven into her brown robe. She has a moderate pudge and is not very fit. She sports brown long hair. She has brown eyes and a tan hat with a brown feather.
Personality: Confrontational and typically high on some drug or another. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with her sister; and doesn't want to be a stylist and was forced into it by her family
Ideals: Gifted. Flaws: Addict. Bonds: Adventurer, Job, Family. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 4 (-3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
