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Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Tabaxi culture. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Tabaxi compassion; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Racist. Bonds: Poor, Attractive, Mentor. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Shane Bradly, Male Human Cleric 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)18 (+4) 15 (+2)11 (+0)
Skills Investigation +8, Nature +8
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2600 gp. Banded agate (7 gp). Tourmaline (70 gp). Eye agate (7 gp). Freshwater pearl (7 gp).


Social Check DCs


Olunt Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears bulky brown painted plate armor. His right leg appears badly burned and disfigured. He has styled his silver hair well, parting it to the right. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Selfish. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Olunt Durthane, Male Dwarf Paladin 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 8
Hit Points 81 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 19 (+4)12 (+1)
Skills History +6
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 200 pp. Jade (60 gp). Deep blue spinel (1200 gp). Star rose quartz (40 gp). Zircon (40 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korinn Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. She has moderate length rusty crest. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the north, certain she would find work there.

Motivation: Many illithids want her driven away; and to end her boredom

Flaws: Mundane. Bonds: Immigrant, Enemies, Poor, Military. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Korinn Phrahdrandon, Female Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Jet (110 gp). Blue quartz (16 gp).


Social Check DCs


Gesrethe Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She is physically well-built. She has brass crest. Her gold eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her mother raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Gesrethe Daardendrian, Female Dragonborn Aristocrat 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Holy water. 3 Smokesticks.


Social Check DCs


Griselda Nibley, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. She is muscular with a powerful set of arms. Her silver hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A powerful necromancer made her what she is. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Griselda took refuge in the old dungeon and found the beat up whip and armor she uses now. She tends to her Doctor job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Griselda Nibley, Female Human Warrior 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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