Shax Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants, and she perpetually has her sword ready. She wears a deerstalker hat to cover her moderate length brown hair. Her skin is flawless and her red eyes scan people very quickly.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has all her life been fascinated with writing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Jocelyn York, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His clothes are grease stained in places. His blonde hair is matted, messy, and big. He has brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Barbena Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown costume with the symbols of strength on her torso. She is bald on top and has large silver tufts of hair around her ears. Her gray eyes are passionate and lively.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Barbena lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Faral Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in a clean blue cloak covering her clean studded leather. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.
History: Sold as a small child to a wizard, Faral was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Dragonborn people; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy, Addict. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp.
Purson Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His red hair is thinning but still full. This red eyed southerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Selfish, Impulsive. Bonds: Poor, Family, Debt. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 71 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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