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NPC Generator

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Advanced [show]


Sarah Wordsworth, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long red hair is drawn into a two foot long braid. Her gray eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She enjoys reading and quiet.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. She worked as a nervous Gardener and found it very stressful. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Sarah Wordsworth, Female Human Ranger 8
Medium (4'11") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Brown-green garnet (80 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thodris Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her spear, she is not a threatening figure. Her chestnut hair is unkempt and raggedy. Her gray eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Beggar, her father struggled to pay the bills. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Thodris Bigtoe, Female Dwarf Wizard 8
Medium (4'2") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Spring Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her cinnamon fur in a flapper bob. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the west. Spring was born on a far western desert where she grew up under the tutelage of her father, an expert Farmer. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Immigrant. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Spring Fang, Female Tabaxi Adept 8
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A silver and pearl hairclip (90 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Mitchell, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a lot of dark rich colors, with gold accents. Her silver hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Alice Mitchell, Female Human Paladin 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)9 (-1) 9 (-1)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has a long blonde beard with little hanging trinkets. His green eyes peer out from beneath his deerstalker tan hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Religious. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Anverth Garrick, Male Gnome Paladin 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Tiger eye turquoise (14 gp). Blue quartz (14 gp). 1 Half-Plate.


Social Check DCs

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