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Advanced [show]


Cory Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has shaved his head bald. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west, but his parents moved at a very young age to the north. Cory was born on a far western island where he grew up under the tutelage of his father, an expert Guard. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Cory Hamilton, Male Human Aristocrat 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Hematite (8 gp). 1 Silk rope.


Social Check DCs


Azaki Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair and beard is wavy and long. His eyes are gray and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Bonds: Has a crush, Adventurer. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Azaki Amakiir, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)7 (-2) 15 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 20000 cp.


Social Check DCs


Raer Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His black hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He worked as a nervous Farmer and found it very stressful. He has achieved small success as a Farmer.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Fighting, Logical, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Raer Fasharash, Male Elf Druid 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp.


Social Check DCs


Merihim Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue hair has been sun bleached extensively. His eyes are red.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Merihim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Philantrophist. Bonds: Military, Adventurer. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Merihim Flaw, Male Tiefling Sorcerer 13
Medium (6'5") Tiefling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 26 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 17 (+3)21 (+5)
Skills Insight +7, Persuasion +9
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 4000 gp. Aquamarine (900 gp). Zircon (70 gp). Hematite (10 gp). Rock crystal (70 gp). Deep blue spinel (900 gp). Red spinel (90 gp). Black pearl (900 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is knotted and matted. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Murgen is combative with any and all who dare try her patience in the slightest.

History: She was always a brilliant, if unscrupulous mind. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and to share knowledge with the world

Ideals: Entrepeneur, Justice, Logical. Flaws: Shy, Insane. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Murgen Reid, Female Half-Orc Barbarian 6
Medium (5'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)7 (-2) 6 (-2)6 (-2)
Skills Persuasion +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 700 gp.


Social Check DCs

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