Matilda Rodney, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. Her chestnut hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has always had a great fascination with Human culture. She has a minor phobia of water and hates getting wet.
History: She was born in the north, but her parents moved at a very young age to the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and she feels threatened by others
Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Sapphire pendant on gold chain (1000 gp). Gold music box (1000 gp).
Azdûsh Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is long and white with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His gray eyes peer out from beneath his feathered black hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Disciplined. Flaws: Impulsive, Depressed. Bonds: Poor, Criminal record. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp. Pink pearl (60 gp). Star ruby (1200 gp). Deep blue spinel (1200 gp). Chrysoberyl (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cimer Fate, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears green leather gloves, a green jacket, and tight pants. His dark red hair is unkempt and raggedy. He has gleaming, smiling white eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 18)
Armor Class 13
Hit Points 105 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 5000 gp. Eye agate (4 gp). Star ruby (1300 gp). Coral (40 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Tourmaline (40 gp). Jade (40 gp). Violet garnet (1100 gp). Bloodstone (80 gp). Eye agate (4 gp). Golden pearl (40 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Red garnet (40 gp). Rich purple corundum (1300 gp).
Purson Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His purple hair, when down, is lengthy. His silver unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Purson lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Attractive, Family. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 17 (+3) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +5
Possessions: Just what you see.
Boddynock Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair, while still mostly red, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: Boddynock speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Boddynock was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted, Persistence, Fighting. Bonds: Rich. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 46000 sp. 1 Minor magic item.
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