Great Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and carries glaives. His orange fur is drawn into a tight pony tail with a dagger scrunchie. His blue unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Religious, Immigrant. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 43 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold dragon comb with red garnet eye (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold and topaz bottle stopper cork (1500 gp). Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. She has done her best to style her red fur to look like a famous performer. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She got into the Engraver business at a young age. She worked as a nervous Engraver and found it very stressful. She became a Engraver soon after.
Motivation: Expand her business; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Addict. Bonds: Job. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Peridot (80 gp). Red garnet (40 gp). Obsidian (13 gp). Aquamarine (200 gp). 1 Minor magic item.
Katherine Carlton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears grey painted combat armor at almost all times. Her black hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: She's attracted to the PC.
Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Poor. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. Onyx (30 gp). 1 Masterwork Common Melee.
Finellen Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a brown and blue robe with the hood down. She has wavy auburn hair. Her eyes are violet and she is always smoking a pipe.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. The war was a terrible time for her, and Finellen does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their daughter. She worked as a Masseuse, and she later adopted a second daughter.
Motivation: Wants to raise her children well.
Flaws: Depressed. Bonds: Attractive, Military, Poor, Family. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 7
Hit Points 51 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
Possessions: 4000 sp. Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vezera Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a green vest and prefers yellow and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. She has moderate length silver crest. Her red eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her son; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 50 pp. Gold dragon comb with red garnet eye (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!