Elaim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses like a well dressed Ruler does. He wears a deerstalker hat to hide his balding. His amber eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. After a long history of fighting, Elaim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Job. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 sp.
Tethren Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a green and white handkerchief worn on his right side. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He'd like to take his coworkers down a peg; and wants his loneliness to end
Ideals: Extrovert. Bonds: Job, Mentor, Criminal record, Has a crush. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 pp. Fire opal pendant on a fine gold chain (1100 gp). A roughly beaten golden orb (110 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Black velvet mask with numerous citrines (110 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Silvo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He has a very tight haircut. His fierce gray eyes like to dwell on things.
Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur. Flaws: Insane, Selfish. Bonds: Rich, Adventurer. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp. Pink pearl (90 gp). Chalcedony (20 gp). Banded agate (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Heward Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His chestnut hair is slicked back into a classic pompadour. His eyes are green and beady.
Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Heward studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 30 pp. Amber (90 gp). Alexandrite (1400 gp).
Liftrasa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, marred by beers. Her blonde hair is matted, messy, and big. Her hazel eyes are passionate and lively.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The war was a terrible time for her, and Liftrasa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Flaws: Ugly, Shy, Depressed. Bonds: Rich, Military, Slave. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 180 gp.
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