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Lorm Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His white hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Barkeep business at a young age. A gifted student he started as a Roofer, but he got bored and became a Barkeep. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and revenge

Ideals: Disciplined, Fighting. Bonds: Slave, Job, Enemies. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Lorm Windsor, Male Half-Orc Warlock 13
Medium (6'0") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Orc, Halfling, Sylvan, Gnome
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 4000 gp. Black pearl (700 gp). Carnelian (40 gp). Aquamarine (700 gp). Moss agate (9 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Star rose quartz (40 gp). Tiger eye turquoise (9 gp). Emerald (800 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamil Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her long silver hair reaches down to her waist. She is baby faced.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Shamil was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Shamil was left her father's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has passion for adventuring and risk; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy. Bonds: Poor, Adventurer, Military, Guardian. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Shamil Ningel, Female Gnome Warrior 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Pelt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. He has dyed his greying white fur a little too much giving a sharp white color. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a forest tribe. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has achieved small success as a Jeweler.

Motivation: Someone believes him a fraud; and to be a ruler again

Ideals: Logical, Fighting. Bonds: Job, Nature, Enemies. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Pelt Of Ebony, Male Tabaxi Barbarian 5
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: Born in the south his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Persistence. Flaws: Insane, Selfish. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Alberich Goblinbane, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 4 (-3)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 7
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1500 sp.


Social Check DCs


Makaria Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a green coat over a tan low-cut shirt, and a small hat upon her head. Her dark red hair is greasy and uncared for. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Sailor. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Makaria was born in the south. At a young age she loved to build and create. Through the years after Makaria was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Makaria's mother didn't care for her much, and the feeling was mutual. She now owns her own business.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and expand her business

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Makaria Sadness, Female Tiefling Aristocrat 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp. Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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