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Aust Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the north his family was never financially stable. He has had some formal music training, and achieved minor success. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a sage again

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Poor, Job. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Aust Iranapha, Male Elf Warrior 5
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Tiger eye turquoise (5 gp). Deep blue spinel (800 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He has red hair. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: The child of a Tanner, who enjoyed hunting, Guy was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature, Criminal record. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Guy Churchill, Male Human Rogue 9
Medium (5'10") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 180 pp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Quilla Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'6" and tends to wear a large blue jacket. Her right hand appears badly burned and disfigured. She sports brown long hair. Her fierce amber eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a Bricklayer soon after.

Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Quilla Umbodoben, Female Gnome Rogue 7
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Jo High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her black hair is singed and shortened. Her face is scarred and worn.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a Jeweler, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Jo High-hill, Female Halfling Aristocrat 12
Small (2'11") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 61 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Athletics +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 15000 sp. Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Fright, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Nicor Fright, Male Tiefling Expert 4
Medium (5'6") Tiefling, Neutral Evil (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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