William Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His silver hair has been sun bleached extensively. His eyes are amber.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Painter, William learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job, In love. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Kiirith Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. His scarlet crest is matted, messy, and big. He has gold eyes and a green hat with a violet feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.
History: Kiirith was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 95 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +5
Possessions: 3000 gp. 1 Medium magic item.
Spring Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a faded coat and loose pants complete with feathered hat. Her yellow fur is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She speaks before she thinks and is too direct. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Spring was born on a far western island where she grew up under the tutelage of her father, an expert Crown-heir. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Athletic. Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 11 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item.
Rolen Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Mayor uniform. His red hair, when down, is lengthy. His eyes are a pleasant gray.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: Born in the east to a Mayor, Rolen learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. Star rose quartz (80 gp). 1 Silk rope.
Eberk Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Eberk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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